Illusionists sash is also gone since this really only started showing up on the in game stat board once I started hitting the boss. So no more VotWS as for the arcane bolts I find that the % for this one is pretty high because of the boss fight more than anything else. While doing that I just hope that the crowd doesn't suddenly decide to lose interest and start walking back. At the higher trials I find that I'm not able to endure much of anything so the strategy I have mostly consists of running around waiting for cds and using my skills as soon as I have them and stuffing in some normal attacks wherever I can. These were that VotWS obviously requires you to actually stand and use your normal attacks otherwise you don't get a ripple. Compared to the previous trial clear I realized a couple of things. Here's what the current clear stats look like for me. Haven't thought of a way to abuse dying to reset the free void ward for invincibility to massively benefit me yet so that's hanging around in my the back of my mind.Īfter having a think about the 6jugg warrior build and looking at the arcanist set, I'm having second thoughts about my current strategy of pushing trials. (the only thing here left to see is whether the clones would somehow apply AL's buff on me, then it might be worth adding in the versatile belt despite the crippled rate of fire). ![]() Currently it's the illusionists sash but as I mentioned in here the clones seem to apply AL's debuff every other attack so for now the versatile belt is off the lineup despite the illusionists sash doing so poorly even if I try and time the blinks with the arcanist 6 set buff. The only other thing to be considered is the belt I'm using. Perhaps later I might see the effectiveness diminish and I'll consider giving ToP a go. While people recommend ToP with fire lily, I think VotWS seems to be fine for now. Here's the damage breakdown of TL111 and personally so far VotWS seems to be doing quite well. The build so far I'm testing is arcanist set, the ripple staff set, illusionists sash and the fire lily and VotWS (hopefully the bolts BoM if I get it when I unlock it). It is better to finish trial 6 five times in two minutes each than to spend ten minutes on trial 9.This gold AnB the mage character I made isn't doing too badly. To maximize your value for time, do trials that you can finish within two minutes. If you hit a quest that has enemies you cannot beat, you should do a few trials to grind experience, gems, and items. My recommendation for your first character is to just finish the story and ignore the trials. If you can beat the boss, you get access to the next trial with slights stronger enemies. You simply kill monsters until a final boss appears. These are randomly generated maps with no story and no quest. When you finish the game on normal difficulty, you should be roughly level 70, which is the maximum.Īfter finishing a few quests, you will get access to the trials. Once you have finished all four acts on normal difficulty, you can play them again on heroic difficulty and later on legendary. You need to play these in order.įor every map, there is a quest from Alarian. It stretches across four acts with 15 maps eachs. At the beginning you can only play the story campaign. There are two type of dungeons in Eternium. You should carry some in your inventory at all times! At the beginning you will encounter health potions and apples – both restore hit points during a fight. You will need these later for crafting strong items.Īnd then there are consumable. That gives you resources like cloth or essence of water. Items that you do not need (anymore) can be salvaged in the village. Just use every slot to put whatever item gives you the biggest damage increase. ![]() ![]() Eternium will calculate the impact that switching an item will have – so you don’t have to calculate yourself if +10 power is better or worse the +5% critical damage.Īs a Bounty Hunter, you should focus ONLY on damage when selecting items. Make sure to regularly equip the strongest items. And in the village there is a stash with even more space.Īt the beginning, you will find stronger items every few minutes. Additionally to the currently equipped items, you have an inventory with additional storage. ItemsYour Bounty Hunter can carry items like pistols, rings, boots, a belt, and trousers.
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